SubmitAnswerRequest
- capabilitiesType: object · Capabilitiesrequired
- interventionType: booleanrequired
Whether the game can currently receive interventions (e.g., not if player already died, game over, etc.)
- interventionType: string · InterventionTypeenum
Type Override Learning intervention applied (if any)
values- None =
N O N E - Retry
. M C Q = R E P E A T - Turn
Wheels . All = D I G I T A L _ M A N I P U L A T I V E - Cue
Fading . Listen M C Q F R Q = A U D I O _ F U L L - Drag
Drop . F I T B = F I L L _ I N _ T H E _ B L A N K S
- sessionType: string
Id requiredThe session ID for the current session
- stateType: string · QuestionStateenumrequired
Final state of the question (if it was answered, timed out, etc.)
values- Answered =
A N S W E R E D - Skipped =
S K I P P E D - Timed
Out = T I M E D _ O U T
- timeType: number
Took To Answer Ms requiredTime taken to answer in milliseconds, as measured by the client
- activeType: number
Session Duration Sec Total active session duration in seconds until the current answer was submitted
- answerType: object · Answer
User answer (omitted if skipped or timed out)
- choiceType: string
Id ID of the selected answer choice
- valueType: integer
Numeric value of the answer choice
