TeamFrenzyView
Currently running frenzy, if any
- endsType: string
At requiredFrenzy end time
- eventType: object
Item requiredProperties: 2Event item reward
- idType: stringrequired
Frenzy identifier
- playerType:requiredProperties: 6
Caller-specific frenzy state
- sidesType:requiredProperties: 4
Both sides with live scores
- startsType: string
At requiredFrenzy start time
- winnerType: string
Item Id requiredWinner item identifier
- winningType: array of string
Side Ids requiredWinning side ids after the frenzy ends; empty while running
